MAGIC COST POINTS BREAKDOWN
Jul. 17th, 2013 07:02 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So I plurked about this the other day and decided to jot something down so I have a reference now that Ryner has a HUGE chunk of his magic back.
I am working with a 16-points/day system since Ryner's heavy hitting magic will be worth 10-12 MP a shot. :|b
This also does not include the general headache strain of using Alpha Stigma's analysis abilities or creating magic since those will fall under general sickness/migraine/pass out rules. If Ryner hits 16, he is maxed out and will pass out. Up to 12 will reel him. 10 will give him one hell of a headache. Anything below that is fine and he'll get off with just some general lethargy. Except for Estabul speed magic, which carries its own instant exhaustion once the spell is over.
THE SPELLS
Roland
- Personal: 1 MP
Izuchi
- Basic: 2 MP
Kasaragi
Shield
Levitation
-Intermediate: 4 MP
Mizui
Ante
- Advanced: 6 MP
Shira
Bakushu
- BADASS: 10 MP
Homura
Kurenai
Chigashira
- ULTIMATE: 12 MP
??
Estabul
- Basic: 4 MP
Speed
- Advanced: 8 MP
??
- Summons: 10 MP
Wolf
Snake
Nelpha
- Basic: 4 MP
Wind
Light Cancer
- Advanced: 8 MP
Flare Burst
Sonic Walk
Gastark
- Laser: 10 MP
Runa
- Holy: 10 MP
??
??
Stolen
- Cure/Esuna: 4 MP
- Cura: 6 MP
- Curaga: 10 MP
Ryner's
Will start at 6 MP.
I am working with a 16-points/day system since Ryner's heavy hitting magic will be worth 10-12 MP a shot. :|b
This also does not include the general headache strain of using Alpha Stigma's analysis abilities or creating magic since those will fall under general sickness/migraine/pass out rules. If Ryner hits 16, he is maxed out and will pass out. Up to 12 will reel him. 10 will give him one hell of a headache. Anything below that is fine and he'll get off with just some general lethargy. Except for Estabul speed magic, which carries its own instant exhaustion once the spell is over.
THE SPELLS
Roland
- Personal: 1 MP
Izuchi
- Basic: 2 MP
Kasaragi
Shield
Levitation
-Intermediate: 4 MP
Mizui
Ante
- Advanced: 6 MP
Shira
Bakushu
- BADASS: 10 MP
Homura
Kurenai
Chigashira
- ULTIMATE: 12 MP
??
Estabul
- Basic: 4 MP
Speed
- Advanced: 8 MP
??
- Summons: 10 MP
Wolf
Snake
Nelpha
- Basic: 4 MP
Wind
Light Cancer
- Advanced: 8 MP
Flare Burst
Sonic Walk
Gastark
- Laser: 10 MP
Runa
- Holy: 10 MP
??
??
Stolen
- Cure/Esuna: 4 MP
- Cura: 6 MP
- Curaga: 10 MP
Ryner's
Will start at 6 MP.